Link

https://dawlishchronicles.com/2018/07/13/routine-on-a-royal-navy-warship-late-19th-century/

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Invincible – How the French Gave the World the 74

By Philip K. Allan

In 1747, the French dispatched a vital convoy of thirty merchantmen to carry reinforcements and supplies to their troops in North America. They were being protected by a small naval force, including four ships of the line. On the 14th of May, off Cape Finisterre in Spain, the convoy was intercepted by a much larger British force detached from the Channel Fleet. The French warships fought bravely to protect their charges, but outnumbered as they were, they were decisively defeated.

This minor action might have gone unnoticed by all but a few naval historians, were it not for the fact that it was the first time that the British encountered a new type of warship. The Royal Navy had considerable difficulty in defeating one of their French opponents in particular. It was a large two-decked ship of the line called Invincible that proved particularly troublesome. She put up such heroic resistance that at one stage she was engaged by no less than six Royal Navy ships. The Invincible was one of a revolutionary new French design that was soon to dominate the navies of the world. Like all ships of the time, she was identified by the number of guns that she carried, which was 74.

Read the full article at Philip K. Allan’s website.

Swinging the Lead

By Philip K Allan

Ilfracombe is a charming little port on the North Devon coast in England. Close to its bustling harbour is the base of the local scuba diving club, who have a large and active body of members. Many are keen wreck divers, and the busy but treacherous waters off Illfracombe provide rich pickings for their amusement. Over the centuries, numerous ships have foundered on this coastline, as the dive club’s bar bears witness. It is an Aladdin’s cave of maritime artefacts. Portholes and valves, ships telegraphs and wheels stud the walls, while smaller items crowd the window sills. In one corner, near to the back, are a number of dull grey conical objects. They generally have a round depression in the bottom, and a hole through where a line would once have been. In spite of their modest size, they can catch out the unwary who idly pick them up. Made of solid lead, that are surprisingly heavy – generally about fourteen pounds. These are ships’ leads that have been lost over the years by vessels probing their way in and out of the harbour.

Read the full article at Philip K Allan’s website.

So You Want to Have a War?

By Django Wexler

I am, I have to admit, a war buff. I read military histories for fun, the kind with fold-out maps covered in little colored arrows and notations like “Kollowrath (40,000)”. As I am also a fantasy novelist, the nature of war in fantasy fiction has always been fascinating to me.

And there is a lot of war in fantasy. Starting with Tolkien, it’s become practically obligatory that the epic fantasy saga, somewhere around the middle of book three, feature an Epic Confrontation Between Good and Evil with a Cast of Thousands. Various allies, painfully recruited over the course of the hero’s journey, turn up to lend a hand at the Final Battle. Various villains are dispatched, hapless orcs or equivalent humanoids are mowed down by the score, and just when things seem bleakest Evil is defeated forever. A beloved secondary character or two bites the dust, and someone gets to make a Heroic Sacrifice. Afterward, we may be treated to a scene where the hero roams a battlefield strewn with corpses, or visits the injured to bring home the horrors of combat. You know, war, right?

Back before I wrote fantasy myself, my wargamer friends and I used to snicker a bit at this. Most of the fantasy authors wouldn’t know a halberd from a half-pike, and their descriptions of battles were usually heavy on bold strokes and dramatic confrontations and light on tactics and the important of proper reconnaissance. I wouldn’t want to be a poor foot-slogger in either army, given the rate at which they tend to be chewed up by either the hero and his friends or some villain demonstrating the full extent of his power.

(To get roughly the same effect, find some friends who are computer professionals and take them to see any Hollywood movie featuring “hacking” and explosions.)

Now that I’ve taken up the pen myself, I have a better understanding of how strict realism sometimes has to give way to dramatic necessity, and that the reading public probably isn’t interested in the details of orc logistical and latrine arrangements. But I still found that a lot of the fantasy wars were still … well … bad. Bad from a realism point of view, certainly, but also from a dramatic or a story point of view. I found myself flipping past battle scenes to get back to the good stuff. But this wasn’t always true — some authors can write a battle that will knock your socks (or padded leather greaves) off — so I sat down to think about why.

Read the full article at A Dribble of Ink.

Scott and Scurvy

I took a class yesterday with Django Wexler on writing flintlock fantasy (thank you, Cat Rambo, for providing these excellent classes!), and I realized that about 70 percent of what I write is flintlock fantasy. So I’ll do a post on that sometime. In the meantime, this article was recommended as a fascinating study in how the British Navy discovered the cure for scurvy, and due to technological developments, lost it again — and why.

Recently I have been re-reading one of my favorite books, The Worst Journey in the World, an account of Robert Falcon Scott’s 1911 expedition to the South Pole. I can’t do the book justice in a summary, other than recommend that you drop everything and read it, but there is one detail that particularly baffled me the first time through, and that I resolved to understand better once I could stand to put the book down long enough.

Writing about the first winter the men spent on the ice, Cherry-Garrard casually mentions an astonishing lecture on scurvy by one of the expedition’s doctors:

Atkinson inclined to Almroth Wright’s theory that scurvy is due to an acid intoxication of the blood caused by bacteria…
There was little scurvy in Nelson’s days; but the reason is not clear, since, according to modern research, lime-juice only helps to prevent it. We had, at Cape Evans, a salt of sodium to be used to alkalize the blood as an experiment, if necessity arose. Darkness, cold, and hard work are in Atkinson’s opinion important causes of scurvy.

Now, I had been taught in school that scurvy had been conquered in 1747, when the Scottish physician James Lind proved in one of the first controlled medical experiments that citrus fruits were an effective cure for the disease. From that point on, we were told, the Royal Navy had required a daily dose of lime juice to be mixed in with sailors’ grog, and scurvy ceased to be a problem on long ocean voyages.

But here was a Royal Navy surgeon in 1911 apparently ignorant of what caused the disease, or how to cure it. Somehow a highly-trained group of scientists at the start of the 20th century knew less about scurvy than the average sea captain in Napoleonic times. Scott left a base abundantly stocked with fresh meat, fruits, apples, and lime juice, and headed out on the ice for five months with no protection against scurvy, all the while confident he was not at risk. What happened?

Tall Ship Sail Handling

On a Russian tall-ship the crisp command, “Paruznj avral! Paruznj avral!” means one thing only. “All hands on deck!” It doesn’t matter whether crew are off watch and sleeping, or having a meal, in the heads, or peeling spuds. “Paruznj avral!” usually means the wind direction or velocity has changed and all hands are required, immediately, to alter the set of the sails.

Read the full article at OceanNavigator.com.

Space Catapult!

Hey, check it out! Someone is building an actual space catapult to launch cargo into orbit!

By Josh Constine

What if instead of blasting cargo into space on a rocket, we could fling it into space using a catapult? That’s the big, possibly crazy, possibly genius idea behind SpinLaunch. It was secretly founded in 2014 by Jonathan Yaney, who built solar-powered drone startup Titan Aerospace and sold it to Google. Now TechCrunch has learned from three sources that SpinLaunch is raising a massive $30 million Series A to develop its catapult technology. And we’ve scored an interview with the founder after four years in stealth.

Read the full article at TechCrunch.com.

From @MykeCole’s Blog: On Killing

By Myke Cole

An excellent examination of the cost of killing on killer, victim, and everyone around them.

There’ve been some recent forays into writing combat scenes on some blogs lately. A few fans reached out to me and asked why I didn’t join the conversation. That got me thinking, and not in the way you’d expect.

I’ve said in many interviews that nobody owns the military experience. My being in the military doesn’t make give me any more authority over a military story than anyone else. The same is true for writing combat. One doesn’t have to be a veteran brawler to write a great fight scene.

But I do feel like the end result of fighting, namely, killing, isn’t often treated in a way that resonates with me. I can count on one hand the number of writers who get it right. Joe Abercrombie springs to mind as one of them, a tiny band of authors, and I do not count myself among them, who evoke the consequences of killing in a way that feels authentic.

Read the full article on Myke Cole’s website.

From @MykeCole’s Blog: What PTSD Is

If you’ve been playing along at home, you know that much of my protagonist Shaundar’s character arc is centered around his war experience and PTSD. If you’ve been reading between the lines, you know that I’m examining my own PTSD (though I’m not a war veteran, I’m the daughter of a bipolar mother who was untreated during most of my childhood) through the writing of this story.

Myke Cole is a military fantasy writer and an Iraq War veteran. He’s written a couple of particularly good pieces on the subject that I’ll be sharing over the next couple of days. The thing that struck me the most about this one was his observations about Condition Yellow.

Living under Condition Yellow for extensive periods of time is the big factor that drives PTSD. I spent my whole childhood under Condition Yellow, and school just made it worse because I was bullied extensively. So Condition Yellow was my LIFE. I didn’t know there was any other way to live, and only now am I beginning to unpack that this is not normal, and has affected every relationship I’ve ever had.

Anyway, check it out.

I’ve talked before about genre writers who have been very open about personal trials, particularly the kind of depression/anxiety conditions that I feel are a natural part of the uneven terrain all authors have to walk. I’ve always appreciated their willingness to go public with these issues, as the first (and false) thing that most people suffering from these sorts of things think is a.) that they’re alone and b.) the problem is unique to them. When your literary heroes step into the spotlight and say, “hey, this is more normal than you think and you can figure out how to live with it,” well, let’s just say I wouldn’t be surprised if there are more than a few folks still pushing air past their teeth because of a blog post they read.

The thought of talking about what goes on in my head in anything but the most general terms in the public square takes me way out of my comfort zone. But I reread the first paragraph of this post, especially that last line. Sometimes, you need to go outside your comfort zone, talk about a thing not because you need to get it off your chest, but because it might help others to hear it.

I was diagnosed with PTSD in August of ’09, just after my third tour in Iraq. Of course my first concern (like everyone in my line of work) was losing my security clearance, and that kept me from going for help for a long time. But DoD did right by me, and I kept working for another 2 years before the book deal got me out of the business.

Read the full article at Myke Cole’s website.

Virtual Fantasy Con 2017: Realism in Fantasy Warfare Panel

Diane Morrison

This is the second of three panels I had the privilege of hosting for the Virtual Fantasy Con 2017, and this one just might be my favourite. I was honoured to have a truly expert panel at my disposal, whose background and expertise included both studied and practical, hands-on experience. From logistics experts to medieval recreationists to real-life military personnel, all of whom are also fantasy authors, I think we’ve provided an excellent starting resource for fantasy writers who want to write about war.

You can watch a full playlist of all the VFC2017 panels HERE.

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