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New Cover Image for A Few Good Elves!

Hey gang! I’m pulling my head up from NaNoWriMo for a moment to post this brand-new awesome image which, if I self-publish, will be the cover for A Few Good Elves!  If not, it’s official art by the awesome Aaron Siddall!  Check it out!

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Alternative Physics for the Toy Soldier Saga

Adapting the alternative physics of Spelljammer to something new was the sticking point for me in turning the Toy Soldier Saga into something publishable.  I have worked on this concept for a long time, and I think I’ve finally come up with something that works but is its own thing.  Right now it’s a very loose idea and I will be working out the bugs as I write, but here it is, in a nutshell.

Crystal Spheres

Spelljammer’s “bubbles in space with crystal shells” idea is unique.  However, it’s based in Ptolemic physics.  How that worked was that the Earth was the center of the universe (and then the sun later on,) and everything we see in the sky is on the inside of a “crystal sphere,” interlocking within one another like Russian dolls.  Later theories of universe construction discussed the idea of the “crystal” actually being something a bit more ephemeral, something that holds the stars and planets in place but can be passed through like a veil.

That’s sort of the idea I’m running with.  Each system exists within its own interlocking series of crystal spheres.  The beauty of this is that one could still see the stars of other systems through these permeable membranes, so it’s a bit more like the universe we know, and less lame excuses have to be created to explain why we can see stars.

Gravity Wells

Gravitational forces move in currents.  Now that in real-world physics we have confirmed the existence of gravitons, I’m sure that’s not as difficult to imagine as it might have been.  Instead of odd, semi-two-dimensional “gravity planes,” each body, when sufficiently separated from other bodies, has its own whirlpool of gravity that surrounds it.  Lining up these competing maelstrom currents so that they interact instead of compete dangerously with one another would require the same sideways approach as gravity planes would and would have very similar consequences of failure.  These currents draw smaller, less dense bodies in, but also might swing them right around in a circle and out again.  A ship might seem too small a body to create a gravity well of its own — but wait, I have an explanation, and I’ll get there.

Airts

Because gravity moves in currents between bodies, it creates slipstreams that travelers refer to as “Airts.”  Their existence would a) explain why ships can move at light speed or faster, and b) what sails on a ship are for!  The crew is needed to navigate the Airts.  In which case, the function of the Pilot (Spelljammer) becomes twofold.  The first is that a Pilot can actually sense the Airts, which most people cannot.  The second . . .

Starfaring Ships

Starfaring ships are constructed around special materials.  Those materials are the seed-pods of giant cosmic trees, something like a cross between the starfly plants you remember from Spelljammer, and Trees of Life out of myth.  These Trees of Life use Airts as a natural part of their life-cycle; their seeds are evolved to be carried along the Airts to find new systems to settle in.  They can influence and create their own Airts to a limited extent as well.  They bond in a symbiotic semi-telepathic link with Pilots because Pilots can help them to consciously navigate the Airts, and thus, they can travel through a much broader and larger area of the Universe than they would otherwise be able to, eventually picking a spot to plant and grow in.  Elves know the secret of this and have been using the Trees of Life for millennia, but the other races don’t, and so they have been building devices around seed-pods or their fragments, unwittingly creating plant cyborgs.  Also, it’s important to note that the elves have forgotten many of the things they used to know.

Trees of Life

Trees of Life have a special significance in my universe aside from this, but I’m not going to explain that, because that would be a major spoiler, as this is one of the mysteries that my characters must discover!

Phlogiston

Phlogiston doesn’t exist, per se, in my universe.  The areas between systems in my universe will be taken up with competing Airts, and will look no different from how things actually look in space in our world.  How do you know you’re entering a system?  The Oort Cloud will give you a clue, being the outer edges of a system’s gravity well.  Some theorize that Airts might be powered by Quintessence, which can be explained either as the fifth element Aether, or a kind of dark energy in modern cosmological physics.  I will still have it be a dangerous process to enter and leave a system, but that’s because of the Oort Cloud and the currents of Airts surrounding the outer edges of a system’s gravity well.

So, loosely, this is a rough look at my adapted physics.  I welcome your thoughts!

Rebranding the Toy Soldier Saga

You may have noticed that I’m making some changes around here.

In light of long years of trying to get the attention of Wizards of the Coast, to no avail, I have decided to revamp and rebrand the Toy Soldier Saga to scrape out all the Wizards related copyrighted material.  I may seek a publisher, or I may publish it on my own.

Fans of the existing Toy Soldier Saga will need to know that the second and third novels will remain unfinished in the Spelljammer version.  They will be finished, but only in my new universe, and only after the reformatting is completed.  You can still get the first novel in its fan-fiction format here and I’ll be posting it on FanFiction.net as I promised as well.

Here’s a few of the changes that you’re going to see:

  • I took all the Spelljammer naming stuff out of the title of my site and my Facebook group (obvious, I should think).
  • Over time I will be replacing the art, currently only included as inspiration, with stuff that I have either commissioned or done myself.
  • I am renaming most of the elven characters, since their names are largely drawn from elven aristocratic houses in the Forgotten Realms setting.  Their names will be things that relate to nature (Vesper, Goldenbough, etc.)
  • I am renaming most of the places mentioned, and changing some significant details, for the same reason.
  • I am changing the names of the deities mentioned back to the real-world deities they were drawn from.  For instance: Corellon Larethian becomes Lugh, Angharradh become Brighid, Hanali Celanil becomes Freya, etc.  These deities will be used in ways that differ slightly from their real-world mythology and will be explained as human-elven cultural differences.
  • I am renaming or changing major monsters (beholders, illithid).  These changes will be the same sorts of minor changes that other RPG settings have used to get around this issue, and likely they will remain somewhat recognizable to the dedicated RPG fan.
  • I am changing the way the arcanology of travel through the stars works.  This is probably the most significant change and it will have some effect on plot elements.  I’ll reveal the details of my changes in a forthcoming blog post.  I’m excited because this change allows me to connect this world to the world of The Forever Throne as well!  Stay tuned for more details.
  • I am changing the racial divides among elves.  They will remain known for forces of nature (sun elves, moon elves, wood elves, etc.) and will remain similar in appearance (sun elves will be mostly warm and golden-shaded, moon elves will be pale and cool-coloured, etc.)  However, they will be known as the Alfar and the Sidhe (real-world mythological elves from the Norse and Celtic cultures respectively).  Drow will be known as Svartalfar or night elves and I’m sure you’ll see some cultural differences there too, but I’ll worry about that when they become more relevant to the story.  I’m not sure yet whether sun, moon and star elves (the “aristocracy”) or the moon, wood and earth elves (the “commoners”) will be Alfar or Sidhe.  I’m still deciding that.
  • I am changing and removing much of my use of the Elven language, since it is Forgotten Realms Espruar.  I’ll likely make more up as I go, but I’m sure my use of it will be less liberally sprinkled throughout the book.
  • “Scro” will be called “high orcs,” and the cultural elements I borrowed from Spelljammer (such as the name Dukagsh for the homeworld and their racial hero) will be changed.
  • I am changing the names and essential natures of Forgotten Realms characters or Spelljammer characters that appeared in the books.  They might still be recognizable to some but there will be significant differences.  I’m also eliminating or combining contradictory characters (such as — who is really the Grand Admiral of the Elven Navy?)
  • I’m making some minor changes to the way magic works, because D&D magic sometimes doesn’t make a lot of sense, and so since I’m changing stuff anyway, why not?
  • I am changing the name of the Elven Imperial Navy to the Imperial Avalonian Navy or the Imperial Fae Navy.  Bite me.
  • The titles of the fourth and fifth books will change.  The fourth book uses a catchphrase from the elven culture of the Forgotten Realms, and the the fifth book uses the word “Arvandor.”

Things that will stay the same:

  • Since I made up every word of the orc language used in the story, I’m keeping all of it.
  • Since I invented the system of steering and navigation used in Spelljammer vessels, aside from the helm itself, I’m keeping that too.  There WILL still be a symbiotic telepathic/empathic link with the helm, because that is by no means unique to Spelljammer (it’s a staple of sci-fi and has been since at least the 1950s) so they can’t copyright that.
  • NONE OF THE ESSENTIAL STORY WILL CHANGE.  I just adapted a major battle scene to a novella which I’ve submitted to a magazine; it worked just fine, so don’t worry, the essential story will not change at all.

If you have any questions, don’t hesitate to ask!

Changing the Toy Soldier Saga is one of my featured projects at my Patreon this month!  If you want to see this thing come to life, you should support my Patreon. 😉

 

The Ruathimaer “Starwing”

Wildspace: The Spelljammer Fanzine

IEN Flag by John "Paladine" Baxter.  Used by permission. IEN Flag by John “Paladine” Baxter. Used by permission.

Ruathimaer by Adam "Night Druid" Miller.  Used by permission. Ruathimaer by Adam “Night Druid” Miller. Used by permission.

The elves of Evermeet make use of a particular variant of the Elven Man-o-War, gifted from the Elven Imperial Navy: the Ruathimaer, or “Starwing!” This corvette-class 45 ton warship is the essence of Evermeet’s space defense. In recent years, more examples of this configuration have begun to appear as work-horses for planetary defense system ships in other spheres under the Navy’s protection also.

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Coming Home

Art by Silverblade the Enchanter. This is an image I used for inspiration for “The Queen’s Dirk.” The phrase is my translation into Espruar.

Wildspace: The Spelljammer Fanzine

Man-O-War, Approach by Silverblade the Enchanter. Copyright (c) 2010. Used by permission.

The elves are coming in for a landing now.  It’s been a fun month!  Alus’avae ent soehlae’ivae shunti quen aelou!  (Sweet water and light laughter until we next meet.)

In June we highlight the primary foes of the elves: the orcs!

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Lionheart: Part 4 – Secrets

Ideas percolating . . .

Wildspace: The Spelljammer Fanzine

The Lion’s Heart

By Adam “Night Druid” Miller

New Artifacts

Lion’s Heart

The Lion’s Heart is a great multi-faceted gemstone over five feet across. It appears to be made of crimson-hued diamond, but is far harder than any known substance. The overall shape is circular, but it seems to pulse with a life all its own. The Heart emits a low, reddish glow and has a low, deep rhythmic sound resounding from it, as if it were a living, beating heart.

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Living Ships of Spelljammer

Wildspace: The Spelljammer Fanzine

Man-O-War Transparency by Silverblade the Enchanter. Used by permission.

The living ship is nothing new in science fiction.  Also known as bioships, we’ve been exposed to many of them in recent years.  From appearances in the Star Trek and Star Wars universes, to Babylon 5, to Farscape, LEXX, Dr. Who, Robotech, and Stargate, as well as a plethora of science fiction games and literature (shades of Starcraft, anyone?) we’ve seen quite a few, and they vary from cybernetic organisms, to animals, to plants, to insects. The first known appearance of a living ship in modern sci-fi literature was in a short story called “Specialist” by Robert Sheckley, which was published in 1953 in Galaxy Magazine.  In this story, different species in different parts of the Universe were supposed to function as different parts of a ship, and humans were intended to function as faster-than-light drives “Pushers.”…

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